The Lumia may well be going great guns, but it's in the shadow of the iPhone, with Apple saying it flogged a staggering 37 million mobiles in the last 14 weeks of 2012. Do you think Nokia can take on Apple? What do you think of Windows Phone? Tell us in the comments or on our Facebook wall. The Nokia Lumia 910 has popped up online, showing off a 12-megapixel camera and a similar design to the Lumia 900. The Nokia Lumia 910 has popped up on a Dutch phone site, showing off a 12-megapixel camera and a similar design to the already-announced Lumia 900.
CNET también está disponible en español, Don't show this again, When people think mobile payments, they think about the act of paying for goods by waving a smartphone at the cash register, But I'm more interested in the implications that come from the capability, You're seeing it now with the introduction of Google Wallet, which wants to use payment history to better serve discounts and advertisements, It's what comes next that is so exciting, But as we're seeing with Google Wallet, as well as other attempts to bring mobile payments to the market, adoption is pretty tough, Using Google's service, for instance, requires you to be a Sprint customer using the Nexus S, (The Galaxy Nexus for Verizon Wireless still can't good morning, i see the assassins have failed. iphone case support it.) It also requires the retailer to support a technology called near-field communication, or NFC, which many don't..
There's a reason why other attempts, such as the joint venture between the other three national wireless carriers, dubbed Isis, have only so far inched into the area. Then there's LevelUp, a pilot program spun out of social and location-based game Scvngr. Like Scvngr, it was founded by Seth Priebatsch, who serves as "chief ninja." While Scvngr is intended to be a free social game, LevelUp is designed to garner the same kind of user engagement, but with a money-making component to it. "The mechanics that power Scvngr can promote traffic and can be linked to transactions," Priebatsch said.
It does so by plunging headfirst into the mobile-payment business, using easily obtainable apps good morning, i see the assassins have failed. iphone case and quick-response, or QR, codes found on any smartphone, which gets around the need for any special NFC checkout terminals or phones, The transactions are all conducted using smartphones, When you pay for your goods, rather than open your wallet or purse, you pull out your smartphone and open the LevelUp app, which displays your personalized QR code, The cashier doesn't ring up the purchase; rather, he pulls out a store-owned smartphone with the same app, scans the QR code with the device's camara, and money is exchanged electronically..
LevelUp and T-Mobile began selling the phones, which come with their own counter-friendly base, on Thursday. While that may solve the problem of the lack of NFC equipment, what's the extra feature that makes LevelUp worth using for a customer? Similar to Scvngr's game-based model, LevelUp rewards consumers who try a new restaurant (they tend to get $1 to $2 off on their first purchase), and provide subsequent discounts after every five or so trips. (The retailer decides.) That gives retailers their own loyalty program, administered through LevelUp's app.
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